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The Last Decent
Project type
Full Level Production
Date
October 2025
For "The Last Decent," our team collaborated on creating the story of a scrap collector escaping a post-apocalyptic society by destroying the supply bunker before fleeing on a nuclear submarine. The project work features a single mid-game level showcasing block meshing, mechanic implementation, narrative development, and final texturing using free Unreal store assets.
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